Yes, politics, economics, art, magic systems--that all make Worldbuilding good. But what makes it great? Culture. Social Structure. Class conflict. Though all these things, your world jumps from a blueprint to an actual society. You want that, don't you? Here's your guide to creating lively and realisitic social and cultural aspects in your books. Ask … Continue reading Interactions, Traditions, Belief Systems, and Expressions: The Most Important Aspects in World-building
A big hole in your worldbuilding is simple: you don’t explain WHY. WHY are the rebels charging against the government? Why are they triggered? What set them off? Why is your king making this decision? Does he have blackmail against him? Will doing this make him omnipotent. A lot of the why can be answered … Continue reading Get Your Politics Right: Build Your World 02
In this first lesson, you'll determine what kind of world-builder you want to be.